![]() To date, a team of 15 people is working on Corsairs Legacy, and inside the team, we formed a separate branch that is responsible for developing the sailboat simulator. At the same time, in order to keep up with the planned schedule, we started developing the sailing mode in parallel. And we’ll have to spend a long time bringing the game to the final state. The current state of the project doesn’t allow us to make a quality release this year, and, most likely, the last 20% of the work on the land mode might take much longer than the first 80%. We started modeling unique locations, buildings, created our characters, added the ability to change clothes, increased the graphics level, started to make ship models, and proceeded to implement sailing mode. In the past 6 months that you’ve spent with us, we tried to meet your expectations and have been publishing videos about the development progress.ĭuring this time, developers of another two games about pirates joined the Corsairs Legacy team.Įxpanding our team and increasing the project’s budget allowed us to reach the next level of development, spending more time on the game’s details, to create a better product as a result. ![]() That’s why we release one video per week on our English-language channel! ![]() We try our best to release videos as quickly as possible and keep our English-speaking audience updated, without delay. The thing is, we’re spending extra time translating scripts from Russian to English, doing a voice-over, and montage. You might have noticed that English-language videos come out much later than the Russian-language ones. We stated that our budget is limited, our team is small, and once in two weeks, we will be informing the audience about the development progress on the game’s official Russian-language YouTube channel. ![]() In April, we announced Corsairs Legacy and the strategy of three independent games, where each successive game should include the features of previous ones. Hello, everyone who loves games about pirates. ![]()
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